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110674978

Hey sab27,

"retagged two features mapped as building as natural=shrub"
Do not do this, please. If you are absolutely certain these objects were interpreted incorrectly -as buildings in this case-, correct their tagging where appropriate, but in the case of 'buildings' you should simply remove them.
Re-tagging/using objects as something completely different may be considered bad practice or even vandalism.

See a.o. the "Don't mix the history" section of the "Good practice" page on the wiki:
osm.wiki/Keep_the_history#Don.27t_mix_the_history
^ Also, the above section on checking the history/source for which imagery was used

Sidenote: It seems both objects were mapped by the same user and are the only objects mapped in the changeset. You can check the changeset for more objects which may be wrong if there were any, but *more importantly* can send the user feedback or mention them on the HOT project's discussion section \ alert managers if any other changesets also do this.

Regards,

Daniel

110693086

*and fixed issues.

110678464

*and removed demolished building (actively removed).

78543082

way/447122209/history
Note, this way has a very short segment which now has an inconsistent classification. Nothing you could have seen so quickly, unless you followed the way very closely. You may also come across very short segments like this when there's bridges, however.
This should surface in Osmose or a MapRoulette challenge eventually, but it's always nice when we can avoid these issues altogether.

Regards,

Daniel

110655591

node/9051393054/history
Note, this way has a node with a "fixme" tag. If it's resolved, you can remove it. Otherwise, remove the old one and add a new one at the new end node of the way, or leave the way alone. Someone will come by to map it eventually regardless (unless an noexit tag is set specifically, but you may already know this).

Sidenote: In this case, the road does continue on further south, however it seems someone has interpreted a shadowed part of the road as a building, making it harder to see this unless you look closer.

Regards,

Daniel

110636292

Solo mapa en la plaza que te asignaron, por favor. Asegúrese de guardar las ediciones en la parte superior derecha antes de pasar a otra tarea. Los grandes cuadros delimitadores de conjuntos de cambios dificultan la revisión de sus ediciones y aparecen en el historial local en otros lugares.

No olvide agregar una etiqueta a un objeto.

Ver también mi comentario anterior

Obtenga más información en https://learnosm.org/

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Only map in the square you are assigned, please. Make sure you save edits in the top right before moving to another task. Large changeset bounding boxes make it hard to review your edits and appear in local history elsewhere.

Do not forget to add a tag to an object.

See also my previous comment

Learn more at https://learnosm.org/

Regards,

Daniel

110635712

Utilice building = yes para edificios, por favor.

Cuadre su edificio presionando Q o haciendo clic derecho y presionando "Cuadrado". Si no cuadra, mueva las esquinas más cerca de una forma cuadrada y vuelva a intentarlo.

Obtenga más información en https://learnosm.org/

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Use building=yes for buildings, please.

Square your building by pressing Q or right clicking and pressing "Square". If it will not square, move corners closer to a square shape and try again.

Learn more at https://learnosm.org/

Regards,

Daniel

110586825

~Maintenant, pour Haiti, vous pouvez ajouter les batiments avec Mapbox et verifier votre contributions avec Maxar. Bing est ok, mais les batiments sont positioner differente et la photo est plus vieux que les autres.

110586825

Bonjour wedens louisius,

Vous pouvez regarder à LearnOSM pour decrouver les photos differents qui on utilise.
https://learnosm.org/en/beginner/id-editor/#id-editor-user-interface
(LearnOSM is aussi utile pour autre choses)

Par coincidence, les 'batiments' Bing sont dans un 'autre' position qui est meme que le 'batiments' Mapbox. Dans le projet HOT on a utilise Mapbox pour ajouter les batiments.
Ce semble que votre batiments sont doublons (mais pas en realite).
C'est pas mal, on peut corriger quelque chose autre temps.

Regarder en future aussi aux autres photos pour verifier votre donnees. Quand vous n'est pas sur quelques on utilise, demander a communaute local.
Utilise https://openstreetmap.community/ pour trouver les contributeurs OSM.

Merci pour votre donnees et avoir plaisir avec cartographier!

Salut,

Daniel

110478308

I should mention you don't need to apologize or correct this up front. Sorry for any inconvenience.

"So how could anyone know about Mapbox's being the current fashion, as you're now telling me after the fact?"
It's not a big deal that things are slightly misaligned. They'll firstly be used for statistics (proximity to needs, density etc.). Don't worry.

"all I get from HOT are messages pretending I don't know what I'm doing. (By the way, I am very far from a "new contributor." It's just a new account)."
Join your local community's socials through the Community Index
https://openstreetmap.community/
They should be able to help you out. You're welcome to i.e. OSM World Discord as well for any help mapping.

Have fun mapping!

Regards,

Daniel

PS: You can help out on the latest edge matching task, which can be difficult for new mappers, but it should be just fine for you!
https://tasks.hotosm.org/projects/11331

110478308

Hey abq_1,

Note, imagery can change through the years. Some imagery layers may be more up-to-date or accurate than others. For the current 2021 HOT Activation, data is being aligned to Mapbox. You can use other layers (here Maxar) to check your mapping -but not alignment-.
You can find imagery layers in the right sidebar/tab ("layer menu").

Consult the local community if you are ever unsure of which layers to use.

If you want to learn how to use alignments, which you don't need to do immediately as you are a relatively new user, see this wiki page:
osm.wiki/Using_Imagery#Binding_objects

Regards,

Daniel

110428641

Be careful when editing objects with relations. You should hold off on editing especially administrative boundaries and roundabouts until you get the hang of iD, switch to JOSM -recommended- and learn about how they work.

109690942

Hey Johan,

Most of this forest doesn't look that maintained and is located on a steep hillside. It may be better to use natural=wood here.

Regards,

Daniel

110077604

source: Mapbox, Maxar Premium Imagery (Beta), Bing, mapillary.

110077331

source: Mapbox, Maxar Premium Imagery (Beta), Bing

109802466

Nevermind, read too much into it.

110070279

source;*, Bing

109802466

"I know there is no need for tagging a hamlet or village as residential area. This also to improve visibility."

Could you elaborate, actually? Ignore the comment I made regarding this part.

109802466

"I know there is no need for tagging a hamlet or village as residential area. This also to improve visibility."

I did not specifically comment on this, but I think I might understand your point. I'll look into where the limit is on adding residential areas.

"I am working on it to check the traces of the highways which have often a serious offset and adjust them where it is necessary ."
In some countries, they truely are incorrectly offset and in most places they might not be accurate enough, or too accurate in fact.
In other areas, such as Haiti, a lot of roads were drawn using higher resolution imagery (in this case also drone imagery), which is likely on the correct offset. (You should already know how to handle this;
osm.wiki/Using_Imagery#Binding_objects )

"You are correct that I overlooked some buildings. I corrected that."
Don't feel obliged to map every building in the bush while your validating though.

"What is your function on this project?"
I'm a mapper and give feedback from time to time. I'm not with any group or organization.

109802466

Hey Frans,

You should map objects not specified in the task outside of said task. This speeds up validation. Mapping residential areas was not specified for mappers or validators.

Feedback: It looks like some of these isolated dwelling nodes were placed haphazardly.

For instance, have a look at node/9013818595/history
It is right next to other buildings -which you also assigned such a node to-, which are next to unmapped buildings, which in turn are right across from a plot which is part of a hamlet which you have mapped.
There is almost no land, let alone a plot, seperating these buildings from each other. Are each and every one of them isolated dwellings?

(If you have found something which is an isolated dwelling -1 or 2 buildings-, it only needs one node.
osm.wiki/One_feature,_one_OSM_element )

Make sure you're zoomed in enough so all objects are visible, compare with other imagery layers (here, Maxar) so you can see unmapped objects and check the tags' wiki pages, e.g.
place=isolated_dwelling
("[...] outside other settlements [...] form by themselves a settlement [...] must not consist of more than 2 households [...] For bigger settlements use another tag")

Regards,

Daniel