b-jazz's Comments
| Changeset | When | Comment |
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| 183128763 | RE: way/1521074656, et al When drawing golf course areas (i.e. greens, fairways, bunkers, tees, etc.), please be aware that the ways (lines) used to outline those areas must not cross over each other. Fairway outlines shouldn't cross over greens or bunkers or other fairways for example. Take a look at osm.wiki/File:Golf.png for an example of the "Wrong" way to map a fairway and a green, along with the correct way. There are some cases where a fringe exists around a green and you should draw the fairway outline completely around a green, leaving room for the fringe. Other times, the fairway and green butt up against each other. In that case the fairway and green should share the same nodes at the boundary between the two, and every node at the boundary needs to be shared, leaving no gaps. When drawing these shared nodes, editors like iD (built into openstreetmap.org) will "snap" to an existing node if you get close enough. If you have any questions about golf course mapping, feel free to reach out. Thanks. |
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| 183089094 | RE: way/1208146930 Hey maddog, FYI, golf holes should trace the path of a typical shot through the air. Therefore, they shouldn't have intersecting nodes at every line they touch. Think of them as 3D where the fairway outline is on the ground, but the ball path is in the air. This wiki might help as well: golf=hole |
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| 182651925 | I've reverted this change. Please see the golf=hole mapping wiki for proper mapping of golf hole lines. |
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| 182764596 | Hey there Hogmite,
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| 182990736 | Please don't put two nodes at the end of a golf=hole way like you did on the fourth hole. There only needs to be one. (I've corrected it this time.) If you could point me to where you heard about doing this, I would appreciate it. I see this once and a while and I'd love to correct the original source of this misinformation on how to map out a hole. Thanks. |
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| 182942777 | RE: way/1517767144, et al When drawing golf course areas (i.e. greens, fairways, bunkers, tees, etc.), please be aware that the ways (lines) used to outline those areas must not cross over each other. Fairway outlines shouldn't cross over greens or bunkers or other fairways for example. Take a look at osm.wiki/File:Golf.png for an example of the "Wrong" way to map a fairway and a green, along with the correct way. There are some cases where a fringe exists around a green and you should draw the fairway outline completely around a green, leaving room for the fringe. Other times, the fairway and green butt up against each other. In that case the fairway and green should share the same nodes at the boundary between the two, and every node at the boundary needs to be shared, leaving no gaps. When drawing these shared nodes, editors like iD (built into openstreetmap.org) will "snap" to an existing node if you get close enough. If you have any questions about golf course mapping, feel free to reach out. Thanks. |
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| 182835596 | You are creating multiple ways for the same path. You should modify existing ways or as a last resort, delete the previous way. But you don't want two lines describing the same thing. Thx. |
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| 182808918 | FYI, you shouldn't "name" things like "proposed parking lot". You could put that in a description or a note or something other than "name". Thx |
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| 182618795 | FYI, Fairways and greens shouldn't overlap. |
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| 182758627 | RE: way/1514850558, et al As I mentioned in changeset/181789189, fairways and greens shouldn't be overlapping like this. Please make sure you read the wiki in my previous comments. If you have any questions, I'd be happy to help. Thx |
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| 182674780 | RE: way/1513864319 When drawing golf course areas (i.e. greens, fairways, bunkers, tees, etc.), please be aware that the ways (lines) used to outline those areas must not cross over each other. Fairway outlines shouldn't cross over greens or bunkers or other fairways for example. Take a look at osm.wiki/File:Golf.png for an example of the "Wrong" way to map a fairway and a green, along with the correct way. There are some cases where a fringe exists around a green and you should draw the fairway outline completely around a green, leaving room for the fringe. Other times, the fairway and green butt up against each other. In that case the fairway and green should share the same nodes at the boundary between the two, and every node at the boundary needs to be shared, leaving no gaps. When drawing these shared nodes, editors like iD (built into openstreetmap.org) will "snap" to an existing node if you get close enough. If you have any questions about golf course mapping, feel free to reach out. Thanks. |
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| 182491506 | Thanks for the report. I've been meaning to fix this for a couple years now: https://gitlab.com/b-jazz/https_all_the_things/-/work_items/8 It's raining today, maybe I'll poke at it a little bit and see if the fix is trivial. |
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| 182535548 | FYI, Golf course holes have a direction to them. Please make sure you start at a tee and draw the way towards the green. Also, you might want to avoid making huge changesets that have a wide variety of edits in them. |
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| 176964607 | Did your cat fall asleep on the keyboard while you were editing the 10th hole? A par 333333333333333312 is easily beatable, but there are no cute nicknames for 333333333333333309 under par. |
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| 182446633 | RE: way/1511161316 When drawing golf course areas (such as greens, fairways, bunkers, tees, etc.), please be aware that the ways used to outline those areas can't cross over each other. Fairway outlines shouldn't cross over greens or bunkers or other fairways for example. If you could go back and clean up where you've made this mistake, that would be helpful. But more importantly, if you could stop from doing this in the future, it would be greatly appreciated. Please read the wiki for instructions and examples of how to better map golf courses: leisure=golf_course#Common_mapping_pitfalls. If you have any questions about golf course mapping, feel free to reach out. I noticed that you used the word "spline" in your changeset. This particular use of the word often comes from some early videos on how to map golf courses and merge them with LIDAR to import into a video game. Please be aware that there are some bad examples in those videos on the proper way to map golf courses. Especially around intersecting ways. |
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| 181871175 | Yeah, the iD editor isn't always the easiest to see what is going on. If you do a lot with relations/multipolygons, you'll have an even harder time. If you are going to get serious about golf course mapping, you might want to look in JOSM. |
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| 182361012 | Hey lbilldt, thanks for being receptive to learning new things about golf mapping. It is much appreciated by the community. For this particular change, yes, the fairway around the green was done 100% correctly. The problem I was pointing out was the bunker that extended over/into the fairway.
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| 181871175 | FYI, the ways that mark the golf hole have a direction to them and go from the tee to the green. I've fixed the ones on this course, but wanted to let you know for any future mapping you might do. |
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| 182361012 | RE: way/1510408359 When drawing golf course areas (such as greens, fairways, bunkers, tees, etc.), please be aware that the ways used to outline those areas can't cross over each other. Fairway outlines shouldn't cross over greens or bunkers or other fairways for example. If you could go back and clean up where you've made this mistake, that would be helpful. But more importantly, if you could stop from doing this in the future, it would be greatly appreciated. Please read the wiki for instructions and examples of how to better map golf courses: leisure=golf_course#Common_mapping_pitfalls. If you have any questions about golf course mapping, feel free to reach out. |
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| 182091193 | RE: way/1107283827 Please don't overlap fairways and greens like you did on the hole mentioned above. I've cleaned it up and added the fringe around the green, but thought you'd want to know for future mapping. Thanks. |