SomeoneElse's Comments
| Changeset | When | Comment |
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| 53525537 | Follow-on from changeset/53501753 (which hit 10k objects) |
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| 53525242 | Follow-on from changeset/53501753 (which hit 10k objects) |
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| 53524842 | Follow-on from changeset/53501753 (which hit 10k objects) |
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| 53521329 | Follow-on from changeset/53501753 (which hit 10k objects) |
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| 53515003 | Follow-on from changeset/53501753 (which hit 10k objects) |
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| 53520315 | Hello mdavenport1985,
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| 53515048 | Hi,
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| 53504391 | Follow-on from changeset/53501753 (which hit 10k objects) |
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| 53503198 | Hello mdavenport1985,
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| 50120476 | Hi,
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| 53418470 | Yes - what SK53 has said is correct. It's probably clearer to look at some of the other examples in the same file (barriers, shops, offices). For example, depending on the application it might make sense to render or otherwise process a cycle_barrier the same as a motorcycle_barrier or it absolutely might not. |
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| 53476388 | Hello,
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| 53471883 | Hello,
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| 53224070 | Hello,
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| 53264649 | Hello,
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| 53283139 | Also way/535984187
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| 50379675 | Hello,
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| 50301516 | Hello, building way/507733122 overlaps
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| 53282724 | @harcher "batches are also cleaned against existing OSM data before uploading to prevent duplication and overlap (i.e., areas with previously drawn structures). "
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| 53437889 | Hello,
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