SekeRob's Comments
| Changeset | When | Comment |
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| 123850881 | Hi I've made the changes and now the names appear on the map. Also changed the boccia tag and lifeguard with correct tagging. happy holidays
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| 123850881 | Hi, A holiday apartment block on a resort is a burough? Description: "A part in larger city grouped into administrative unit." Don't think this does apply in any way or form here. What you can create is an address node and add the addr:housename=Haus Milano ciao PS this applies to all the buroughs you created on Hapimag! |
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| 123750843 | NB Fell is a "non-rendering" feature in standard Carto maps opposed to heath. |
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| 123692475 | It comes worse, building orientation is sometimes off by several degrees... 2-3 or so, and yes, sometimes ESRI or Bing, or or or is poor, then I check on the others on layout, sizes. Near Lido Riccio there's a coastal section that looks like water, but in fact it's just poor rendering of deep shade. 3D showed it to be shrub up the steep hill side. Discovered last week my cycle progam uses Mapbox as an option for background. It gives the identical picture as when looking in OSM which makes trace vefication a bit easier i.e. if it's fine, nothing to do. The one which was really off is the way up from Pretoro to Passo Lanciano on to Fonte Tettone in the closed canopy sections. Cycle GPS is often no good simply because the the GPS is mounted on the steering wheel... no steady direction. Did the verification run yesterday and found that one more long hairpin is way off, so much so that the program goes into 'finding new route' mode i.e. like 15+ meters off, so it's in the queue to be fixed. The rest was within tolerance after the intervention from 2 weeks ago. buona sudorazione |
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| 123692475 | Hi, If I use ESRI to map a park, and the surrounding buildings and you then use Bing to 'slightly improve position' we're inserting conflicting positional information into an area. When I do buildings I look as a general rule what imagery was used by previous mappers to keep things consistent, noting the Clarity is severely outdated, missing many buildings not to speak of landuse outdatedness. Bing (I rarely use), ESRI and Clarity have quite an offset from each other and this hotch-potch of imagery uses the main cause of the many warped mapped areas. Just so you know.
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| 123637828 | l più basso dei due, 3 come numero di ricarica simultanea.. |
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| 123661601 | Yup, forest render again, but it will take a few hours before all zoom levels will do that again. |
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| 123637828 | Mi credo che il parcheggio sia un buon indicatore. Esistono diversi tipi di colonne incl. colonne con 2 prese ma diverse o simili a wiki "Fornire il numero di veicoli che possono essere caricati contemporaneamente attraverso il tag capacità = * sarà il prossimo tag più utile."
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| 123637828 | Ciao Capacità di ricarica? In genere 2 auto, ma anche essiste con 4. Grazie |
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| 123510620 | I know that wiki very well! The housenumber, *if one has one*, with street/zip/city specifically goes on a node at the outer door at the gate or at the internal position on a node if so numbered, in short, where it's signed. Did not bother with the details since it's disused, another ugly concrete structure mapped for completeness. Have not seen housenumber and is likely on the secondary door at the recessed SE corner, but more probably a nohousenumber=yes applies. The main church door is dead centre, top of short wide steps. |
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| 123481530 | Barbella SW side I updated last night, added a back parking, adjusted park fencing. Whether NE direction or SW direction on the remaining 1-way is open, but logic suggests it should be SW as else the parking would not be accessible from the LCC North gate. |
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| 123481530 | Hi, Really strange, when I surveyed then (march or so) there was a no-entry sign at the NW exit i.e. oneway. You removed the oneway tag but left the source:oneway=sign. See 2 ticket vending machine poles just after both gates, left side, suggesting the no-entry has gone NW in which case the source:oneway needs to go too. cheers |
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| 123468942 | Nuts 754 member forest seems to render again in the 1km and less resolution. |
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| 123381547 | Seeing this was done in JOSM, I was told you can safe a big edit in JOSM in portions. JIC Allison does not know. :O) Where I am pretty much every semi global edit crosses my long/lat and then these edits sit in my local history view for days on end, at the top. Often page 2 before seeing anything local. Whilst, in this case with 1016 ways and 242 nodes of these saints being changed, it hardly would make a difference if split by continent, it'd still be in my local list view. |
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| 123169632 | To close off this descending conversation, many times communicated as comment to large geographical area covering edit sets, sharing link to the OSM wiki page discussing the 'keeping it small' and the reason, not mentioning that eventually it will attract mini mimimi inserts too. osm.wiki/Changeset See sub topic
The here and now is, that it's been discussed at the highest programmer levels and no technical solution has been found. A question of awareness.. If anyone has one, please contribute. have a nice day. |
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| 123040916 | Still wrong I'm afraid as there's wood area mapped on top of wood area and grass area and strangely so the previously mapped wood outlines follow the line where I see long standing grass and that's old and new imagery. Anyway rendering is broken, OSM Inspector flags it's broken, trees growing middle of the ponds. |
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| 123117698 | Hi, I closed a gap in the forest outline resulting in it no longer rendering on the map and discovered you tagged the forest outline also as path. You can not do that as the forest outline shares parts of it's way with roads resulting in the path being rendered on top of the roads. I've removed the path tag to resolved the 'duplicate edge'. You need to split the forest outline and select the parts that are path, but honestly I've got my doubts this really exists. Can't see it on the imagery. Ciao, Ho chiuso una lacuna nel contorno della foresta con il risultato che non è più visualizzato sulla mappa e ho scoperto che hai contrassegnato il contorno della foresta anche come percorso. Non è possibile farlo poiché il contorno della foresta condivide parti del suo percorso con le strade, risultando nel rendering del percorso in cima alle strade. Ho rimosso il tag del percorso per risolvere il "bordo duplicato". Devi dividere il contorno della foresta e selezionare le parti che sono il percorso, ma onestamente ho i miei dubbi che esista davvero. Non riesco a vederlo sulle immagini. |
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| 123040916 | Hi, Why did you tag the park outline as being entirely wood? Half of it is by the looks of it grassland, there's bare ground/rock zones and more so it's rather arbitrary to designate the whole park as wood. Better would be to outline the individual main zones inside the park and tag them for what they are and remove the natural=wood tag from the park. Why I came here: OSM Inspector flags the long straight border on the right side as being used twice for the same area. Just so you know. ciao |
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| 123169632 | Turbopass reveals there's these many parkings in Eugene/California and then also few on Nantucket island on the east coast AND one in Sicily, Italy Anyone who can wrap the head pan around this? WHY in the first edit did this have to be and for every mapper in between to see this? Welcome, and is there Hope, Harry, you wont do this again on such a large geographical spread? caio from Italy |
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| 123140695 | Madagascar roads and a node in Basserdorf. Accidentally? There's 2 warnings too of a way crossing a building. Looks like you dragged a street node named Gerlisbergerstrasse. Kindly undo. ciao |