SekeRob's Comments
| Changeset | When | Comment |
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| 101261635 | Does that route follow the SS81 to the letter? |
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| 101261635 | Don't know, can't see. It will deviate from the SS81 where there is only a one way south. |
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| 101503248 | Both tags were there in 2015 as placed by Francesco and I've come to see that both together is fine. |
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| 101261635 | The response Is: "Couldn't find a route between those two places." |
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| 101503248 | You changed all building=church parts to building:part=yes on both churches. In a little while what will be left to view is the church outline and that's it. Both tags coexist fine. i.e. building=church + building:part=whatever. |
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| 101503248 | Read again. IN ADDITION TO. As said, the parts will disappear from standard OSM view. Building:parts is used for 3D rendering purposes e.g.
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| 101261635 | If you follow the route as it is laid out now in Chieti centro, it only goes from north to south. try follow the route from Guardiagrele to Penne, you get stuck in Chieti. |
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| 101261635 | Your changes show the SS81 route now that can only be traversed through Chieti from north to south but not followed from south to north. Is that the plan? |
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| 101503248 | Hey there and here you go again not reading the wik or understanding: Quote: "A way with the tag building:part=* describes a part of a building where some building attributes or the building function are different from the rest of the building. Note that building:part=* are OPTIONAL areas used IN ADDITION TO. buildingareas=* should be always within a separate building=* area representing the entire building." Note the CAPITALIZED words... the tags can co-exist. ONLY building:part will cause the building TO NOT RENDER.
Reverse your edit.
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| 101321375 | This morning reversed another long distance street node drag causing near 2 dozen highway-building intersections. Fortunately these persons ignore the alerts in these cases when closing the edit sets so it was relatively easy to put the node back where it came at Raffaele Sanzio
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| 101432985 | thx for replying, Just me, seen parking_space dozens if not hundreds of times creating disability parking spots and lots and still falling for the reflexive... the Id editor is often slow here to fill in or offer the options. I have to slow down too ;o)
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| 101432985 | For tagging consistency in OSM parking:fee but parking_space
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| 101393749 | Hello, you have to check each item before you commit. This change set has produced 12 warning. Each you click on each item you changed, then left top a yellow warning box appears explaining the potential issue.
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| 101061443 | OK, so here is your QA report, updated daily around the same time of the day,the time varies depending on where on the only planet we have
I discovered these reports when I was at 1300 and whittled them down over the course of months while learning at a steep slope... now it is my daily morning chore. Total I have momentarily: 2. Each day I knock off 10-15 new ones. The report is my QA gatekeeper, keeping it down gives me piece of mind, and least moans by fellow mappers.
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| 101061443 | Ps as noted in my first Comments, there are 1000s of issue blobs on disneyland, you just dont seem to know of the reports i only got there because of someone tag typo i corrected at which point your errors also get listed under my error list little did i know the pit landes myself in by a simple typo correction.
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| 101061443 | Absolutely YES pedestrian areas must be travesersed by path for navigation. Printed in the wiki too. Also you cant have highway areas touch by more than one node, you may have noticed the little spaces i created, invisble on renderend maps. If you do they cause 'duplicate edge' issues. The de's are still working on a solution. Zo, kindly put those footway tags back, surface type of each part, if lit, wheelchair traversable, inclines other than flat Dont leave open ends, draw them to points of entrance e.g. and add an entrance tag to the connecting last node with a building e.g. I did a few there
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| 101394856 | Hi your edit set has 2 problems:
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| 101355063 | Hi, The tag check machine proposes adding brand tags "This name is very common, is this store part of the brand network? node/6721186054 josm iD edit
No idea if they're one and the same. Since you seem to know them, kindly check if this would be correct. cheers. |
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| 101274083 | hi there, please look at the before and after the updates applied to your contribution. The building is an apartment block, shaped to it's proper outline and base offset, 6 floors plus a penthouse type level. The supermarket was split off, the buidling is mainly apartment, and into a node. As it says Carrefour Express on the faƧade, typing that complete name in would have initiated a wizard with brand info prefilled. Mapping is fun, but it's takes effort and lots of learning in the what to and what not to department. ciao |
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| 101321375 | ... you will have guessed, but it's about the 4 hours of student assault on Thursday. I've sent them about half a dozen comments... none responded. Maybe they're powwowing over this and we get a single reaction.Incl 100 fixes a military base node appearing on a residential building. I know there is a funny grey building few hundred meters away, north of the ACA office with huge antenna on roof. Maybe it belonged there. |