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162921960

Hi dada24,

Why did you change building:parts to building=yes once again? I will revert this back to building:parts in the upcoming days, it would be nice of you to shed some light on your edits. Also, take some time and read this osm.wiki/Simple_3D_Buildings in more detail so we can evade issues caused by your edits.

162500641

Hi dada24

I would like to point out two things that keep reoccurring in your edits in Budva.

First, you delete outlines of buildings and replace them with new 3D versions. As i already said in other comment, by doing this, we are losing history and there is high chance to lose details. Like in the case where you have deleted old building way/183678986
, replaced it with the new one and you haven't added the school tags that previously existed. Now the new version is only tagged as building and we lost detail that it's actually a school. The best practice is to preserve old outline and reshape it as needed, it can be tedious but please delete elements only as last resort. In this case there was no reason for deletion

Second thing, you keep using "buildingpart" tag which is wrong! it should be "building:part", you omit ":" for some reason so please pay attention to that. As it can be seen in this changeset: changeset/162599385

If you have any further questions feel free to reach out here or via private message.

Best regards

162457560

Hi dada24

I have fixed this and two more buildings near it where you have used key "buildingpart" instead of "building:part". There are more issues like this which showed up after your edits so please take some time to fix those.

Also I fixed outline of the building to cover whole area of that specific building and then left different parts within it with their own properties. You can see those changes in this changeset:

changeset/162533370

Also important thing to note. I have seen that you deleted previous outlines of the buildings which were added in 2013. Please do not do that. Try to preserve old elements, in this case outlines of buildings, and then move/refine their geometry if needed. Deleting objects should be used as last resort, because it can lead to losing various details by accident or simply losing history and making it hard to see who previously worked in the area.

161709975

Hi dada24,

Could you provide some more information about these ships that you have mapped. The tag you have used building=ship is used only for decommissioned ships that became tourist attractions as it can be read here:

building=ship

In case these are not that, then they shouldn't be mapped like this and should be deleted. I assume that these ships are simply tourist ships that come here to take or drop off tourists.

161443837

Hi, what is the reason for deleting this building and corresponding POI? Is building demolished or what is the case here?

It would be helpful if you would provide more information about your edits in changeset comment.

160518337

Reverted in changeset: changeset/161266307

161144142

Reverted in changeset: changeset/161264592

160505616

Even this changeset has some questionable edits.

Like this way way/1344810647 is not tunnel, it's simply path that goes under a roof of fuel station.

And I'm curious about this one way/1170359535 how does one trace, and distinguish different things within playground from current set of available imageries and their respective quality. Looking at Bing imagery, which upc92 stated that he used as source, outside of this (possible) playhouse which can be seen as dark splotch, swings and slides are unrecognizable to me.

So, that makes me wonder, what was the source for these additions?

160247153

I have reverted these edits in this changeset: 160462729

Important thing to keep in mind. You have added 130 km/h maxspeed to segment of the road which is not motorway but trunk (motoput). Default value for trunk road in Serbia is 100 km/h unless signs alongside road change that value to lower one.

Please do not blindly change maxspeed values without checking what is the correct value shown on the sign and on the ground.

Best regards

160125579

I have reverted these edits in this changeset: 160462708

Important thing to keep in mind. You have added 130 km/h maxspeed to segment of the road which is not motorway but trunk (motoput). Default value for trunk road in Serbia is 100 km/h unless signs alongside road change that value to lower one.

Please do not blindly change maxspeed values without checking what is the correct value shown on the sign and on the ground.

Best regards

160124981

I have reverted these edits in this changeset: 160462504

Important thing to keep in mind. You have added 130 km/h maxspeed to segment of the road which is not motorway but trunk (motoput). Default value for trunk road in Serbia is 100 km/h unless signs alongside road change that value to lower one.

Please do not blindly change maxspeed values without checking what is the correct value shown on the sign and on the ground.

Best regards

160124858

I have reverted these edits in this changeset: 160124858

Important thing to keep in mind, while 130 km/h is correct default maxspeed value on motorways in Serbia, there are plenty of traffic signs on certain segments of motorway that change that value to something else.

Please do not blindly change maxspeed values without checking what is the correct value shown on the sign and on the ground.

Best regards

160124626

I have reverted these edits in this changeset: 160462375

Important thing to keep in mind, while 130 km/h is correct default maxspeed value on motorways in Serbia, there are plenty of traffic signs on certain segments of motorway that change that value to something else.

Please do not blindly change maxspeed values without checking what is the correct value shown on the sign and on the ground.

Best regards

160124501

I have reverted these edits in this changeset: 160124501

Important thing to keep in mind, while 130 km/h is correct default maxspeed value on motorways in Serbia, there are plenty of traffic signs on certain segments of motorway that change that value to something else.

Please do not blindly change maxspeed values without checking what is the correct value shown on the sign and on the ground.

Best regards

160124441

I have reverted these edits in this changeset: 160462164

Important thing to keep in mind, while 130 km/h is correct default maxspeed value on motorways in Serbia, there are plenty of traffic signs on certain segments of motorway that change that value to something else.

Please do not blindly change maxspeed values without checking what is the correct value shown on the sign and on the ground.

Best regards

160124367

I have reverted these edits in this changeset: 160462111

Important thing to keep in mind, while 130 km/h is correct default maxspeed value on motorways in Serbia, there are plenty of traffic signs on certain segments of motorway that change that value to something else.

Please do not blindly change maxspeed values without checking what is the correct value shown on the sign and on the ground.

Best regards

160124220

I have reverted these edits in this changeset: 160461888

Important thing to keep in mind, while 130 km/h is correct default maxspeed value on motorways in Serbia, there are plenty of traffic signs on certain segments of motorway that change that value to something else.

Please do not blindly change maxspeed values without checking what is the correct value shown on the sign and on the ground.

Best regards

160277354

This changeset has been fully reverted in changeset: 160304487

160235794

I have reverted changes you have made to road classification in this changeset: changeset/160255103

Please do not change classification of the roads without further discussion with community. I urge you to establish contact with community as soon as possible, to clear many things up, in order to prevent further escalation.

160240753

I have reverted changes you have made to road classification in this changeset: changeset/160255030

Please do not change classification of the roads without further discussion with community. I urge you to establish contact with community as soon as possible, to clear many things up, in order to prevent further escalation.