Tomas09's Comments
| Changeset | When | Comment |
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| 182213858 | Dus het verkeerde identificatienummer in de relatie? |
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| 182133357 | f4map update ongeveer 1 keer per dag. Ik gebruik UrbanEye3D op JOSM om te editen en die update live tijdens je changeset (:
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| 182127331 | TenneT toren* |
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| 181898988 | Please add a different way inside water bodies and use `waterway=flowline` |
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| 181942217 | Update what? Most of your changeset comments are really empty. They're supposed to convey what you've changed. |
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| 180134120 | It seems to me that 99% of landuse in this changeset could second as toilet... To be more serious though, please try to keep your changesets local. Aswell as using the comment feature to actually describe what you changed. Happy mapping! |
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| 181583969 | Reverting now isn't necessary don't worry. It's only when I'm working on one changeset that the elements I'm editing being edited by someone else before uploading can mess things up. |
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| 181240299 | Yes! This element specifically should indeed stay a polygon and is perfect as is (: Good job. |
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| 181240299 | I think you might misunderstand how multipolygons work. It shares a side with it because you made it have one. If you add a non multipolygonal area, then add another one exactly the same way and make them share just 2 nodes you can see how they connect. The same connection will work for how many nodes you want connected. See for example how way/1240782808 is connected to it's neighbour. Both are non multipolygons sharing an edge! Mulyipolygons are only needed with ways with 2000< nodes, or with holes in it. |
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| 181721264 | Misclick on enter :P
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| 181240299 | osm.wiki/Multipolygon_Examples
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| 181521708 | Nicely done! |
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| 181632592 | Heya (: Welcome to OSM.
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| 181632652 | I've re-added the deleted tag. I'm not experienced in boundary tagging so forgive me if I'm wrong in that. |
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| 181632652 | مرحباً محمد
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| 181240299 | Hello (: May I ask why almost all your changesets have so many multipolygons? You often have areas which could be enclosed by a single way with an uneccessary amount of ways or areas all over the place as a multipolygon which is rarely the best approach. This is very annoying to map with in the future. Especially in iD. Kind regards
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| 181583969 | Heya! While it definetly isn't your fault since there's no way you could've known. I'm mapping this area currently but not yet removing some overlapping areas as to not delete tons of still valid landuse. I'd like to request if you could avoid changesets like this one here as this reallllyyyy messed up a pending changeset :P |
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| 181557052 | Accidentally used the wrong description whoops. "Fixing broken multipolygon" |
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| 162969359 | Ik zie altijd alleen maar de engelse termen. Zeker weten dat dit zo is? |
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| 181553804 | Well done (: |